Instant Gaming is an online platform that sells digital video games, offering discounts on a wide range of titles across various gaming platforms. Introduced in 2008, Rating Summaries provide greater detail about the content in physical games rated by the ESRB, and are exclusively available on this website or the ESRB mobile app by conducting a title search. Federal Trade Commission 87% of kids under the age of 17 are turned away when trying to buy an M-rated game at retail. Any parent or teacher with kids under the age of 14 are probably already aware, but millions of young gamers are hurtling headfirst into Gorilla Tag, an online, multiplayer VR game with constantly changing game modes. Learn how to set parental controls, manage your kids’ gameplay experiences using our Family Gaming Guide, download the ESRB mobile app, and more.
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- Each student shared what they did, the decisions they made, and their fate and perspective… ALL students, regardless of their academic level, were totally engaged throughout the entire time we used this activity.
- I love the simple, but real graphics, the authentic voices, and the true consequences good/bad to my choices as I play.”
- Design and mechanics of the missions are so well done and the educational subject matter is presented in an interesting and engaging way.
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- Thank you for the activity guides which save me so much time in figuring out how to accomplish this task.
Team up with Riot to forge your path and craft unforgettable experiences for players Mission US is an award-winning educational media project that immerses young people in transformational moments in U.S. history. Mission US is committed to teaching complicated and sensitive topics in American history. To date, more than three million registered users across the country have played and learned from Mission US. Mission US is an award-winning educational media project that immerses young people in transformational moments from U.S. history. Thanks soooo much for a good, educational way to spend my free time.”
The ESRB rating system has three parts – Rating Categories, Content Descriptors and Interactive Elements, the latter of which were introduced in 2013. The E (Everyone) rating was originally called K-A (Kids to Adults) but was changed in 1998. Use our free mobile app to look up rating information, including Rating Summaries, on the go. You can find rating summaries when you conduct a ratings search on this site or download our mobile app. Interactive Elements highlight interactive or online features that may be of interest or concern but do not influence the rating assignment of a product.
7th grade language arts/history teacher
Instant Gaming is a hard discount website created by gamers for gamers that offers unbeatable prices on a wide range of products. Whether you are looking for the latest game, a gift card, or a subscription, Instant Gaming is the platform for unbeatable discounts. After selecting and purchasing a game, it is sent almost instantly to your account and email. US Cyber Games® is committed to inform and inspire the broader community on ways to develop tomorrow’s cybersecurity workforce. Games not only help build a better workforce, they keep the current workforce sharp and maintain a thriving community of cyber professionals prepared for what the future might hold in cyber attacks and possible disruptive innovations. Cyber Games are a fundamental element to developing the next generation of a diverse and well-qualified community of cybersecurity talent.
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“I’ve been playing mission-us since I was in 8th grade and right now I’m currently a junior. My son (11yrs old) is homeschooled and he has been enjoying the missions all day today. If my school would put this in the classroom kids might like history more.” “I teach 4th grade in CO and this addresses our learning targets in ways I would never be able to reach my students through any other typical medium. The content knowledge students gained from the simulations allowed for much deeper discussion than I have experienced at the fifth-grade level. “Students, even those who identified themselves as not liking history at all, fell in love with mission-us.org.
“Games can truly place students in the past / build an emotional connection to the past as well as going to a location. “I simply wanted to write and thank you for creating such a truly wonderful and immersing mission about the American Revolution. “I have really enjoyed using these activities with my students… We did each part, discussed it, and I used several of the resource work-sheets to check for comprehension. It teaches history in an empathetic way– I can’t WAIT to use it in my classroom next year!!! “I’ve been using MUS in my 7th grade social studies class for about 4-5 years.
About mission us
My students cheer when they hear we are heading to the computer lab to play. I really hope this program continues to make different missions because I enjoy all of them.” I really enjoy all four missions because it helps you get a feel of the historical era people in the past had dealt with. Design and mechanics of the missions are so well done and the educational subject matter is presented in an interesting and engaging way. Each student shared what they did, the decisions they made, and their fate and perspective… ALL students, regardless of their academic level, were totally engaged throughout the entire time we used this activity. I’m wondering if you could make more, though,the sad thing is that most schools don’t teach in this way…The textbooks just don’t engage kids.
Completing your missions made me feel like I was in that part of history, and was part of it. It is designed for students, but I love it with my heart and so have the adults I know who have played it. Mission U.S. games help students connect, care, and think. We also conduct formative testing with diverse students, and involve educators who help ensure that the material is developmentally and academically appropriate for children in the target age group, grades 5-8.
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Rating Summaries are assigned to many physical games and provide more detailed information about the content in a game and its context. “I just had to write to say that this is a truly remarkable game and a wonderful way to learn about such a rich time in our country’s history. There is quality information and we all love the use of primary documents throughout the missions. These games are terrific and I would love to see more available.” This is the best interactive way for the students to really see what life was like in these time periods, and how their decisions affect the history and the lives of these characters. My students constantly bring up what happened to their characters in the @Mission_US games!
Most parents consider each part (Rating Category, Content Descriptors, Interactive Elements) of the ESRB rating system to be either “very” or “extremely” important when deciding if a game or app is appropriate for their kids. 65% of the ESRB ratings assigned to physical and console downloadable video games in 2024 were either E (Everyone) or E10+ (Everyone 10+). This user-friendly guide will help provide you with the information you need to manage your kids’ video gameplay experiences and keep peace of mind.
- With over 10 years of experience in the industry, we have built a solid reputation based on our love and care for our customers.
- “I just wanted to send a thank you for creating this game!
- The missions are not simulations, nor truly games in the sense that there is no “winning” or “losing,” nor do users get a score or grade.
- 65% of the ESRB ratings assigned to physical and console downloadable video games in 2024 were either E (Everyone) or E10+ (Everyone 10+).
- Your games are the closest thing to a holodeck or a Magic School bus that there is out there.”
- “My students LOVE these simulations and Mission US exposes them to history in a completely different way from reading and traditional research.
I highly recommend your team’s Mission US to any family with middle school-aged students.” This, combined with the quality of the content, has convinced me that gaming can (and will?) have a place in education.” Your games are the closest thing to a holodeck or a Magic School bus that there is out there.” The games are sophisticated interactive narratives grounded in historical scholarship, developed in collaboration with community stakeholders and scholars who are experts in the historical periods that are depicted.
Mission US is part of an expanding body of “serious games” that immerse users in historical and contemporary problems in ways that encourage perspective-taking, discussion, and weighing of multiple kinds of evidence. The games we sell come directly from our official suppliers without going through an intermediary. Unlike other sites, we do not allow third-party sellers to offer their games on Instant Gaming. Our mission is to bring together elite cyber athletes, coaches, and industry leaders to help scout, train, and send a US Cyber Team® to take the gold at the International Cybersecurity Challenge (ICC). While education, certification, and apprenticeship are important training instruments, games provide a safe and legal place to practice offensive and defensive techniques in a real-world environment with others. The FTC considers the ESRB to have “the strongest self-regulatory code” among media rating systems in the U.S. and has confirmed that retailers maintain a high store policy compliance rate.
Activating parental controls on your children’s video spar casino game devices helps you enforce house rules, such as limiting play time, blocking games with certain ESRB ratings, and managing in-game spending. 83% of parents with kids who play video games are aware of ESRB ratings and 77% regularly check them before buying a game. ESRB ratings make it easy for parents to get informed about the video games their kids play, but there’s more parents can do to stay involved and up to date.
Thank you for the activity guides which save me so much time in figuring out how to accomplish this task. They are placed in situations where they can truly consider many of the factors that have impacted the history of our country. “I will never forget when I found this website in 5th grade. “I just wanted to send a thank you for creating this game! … I embed the parts throughout my units, which gives kids a concrete basis for more abstract ideas.
To learn more about Mission US and our development process, visit the ABOUT section of this website and, as always, please feel free to reach out to the Mission US team at Mission US is committed to teaching complex topics in American history. You’ll need a new username to keep playing Mission US in our updated system.